Streaming Package Changelog
0.8.0
- Added direct to Twitch streaming
- Users can now stream from their headset, straight to Twitch
- Users can start and stop their Twitch streaming, independently from their Beam stream
- See our Streaming Platforms docs for more info
- Added support for Wwise and FMOD audio systems
- See our Third Party Audio docs for more info
- Added the Beam Object Hider to help sensitive objects from your streams
- This has been deprecated from the Director Kit and brought directly into Core
- Added device specific stream quality settings
- Moved all camera controls and presets directly into the Beam Streaming Camera
- The Beam Camera Controller and Presets scripts have subsequently been removed
- See our Streaming Camera docs for more info
- Added custom render texture support
- See our Streaming Camera docs for more info
- Improved audio pipeline
- It's now more resilient against stutters and performance hiccups
- Reduced overall performance impact when streaming
- Improved editor experience for numerous inspectors
- Fixed invalid streams when using OpenGL Low Overhead mode and Graphics Jobs with Vulkan
- Low Overhead mode can now be used when using OpenGLES3
- Graphics Jobs can now be used when targetting 2022.3.35f1 or newer, when set to Legacy Mode
0.7.3
- Added manual microphone input
- Fixed audio cache bug
- Fixed minor execution order issues
0.7.2
- Fixes stream preview
- Improved ignore logic
- General bug fixes and tweaks
0.7.1
- Fixed microphone stutter
- Improved audio adjustment and controls
0.7.0
- Added numerous Unity Events to manager for easier access
- Added Camera Controller
- Added Camera Settings
- Added Camera Presets functionality
- Added Object Hiding
- Improved camera performance
- General adjustments and improvements for Director Kit compatibility
Older changelogs can be found on our GitHub releases page